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:iconhagon: More from Hagon




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October 7, 2012
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animation cycle atlass by Hagon animation cycle atlass by Hagon
EDIT : SHE'S ALIIIVVEEEEE!!!! :O!!!

head will be animate later =O

next try-out ^^ i still do not choose the character i should animated - maybe you can help me with choice?:D

Just take a look at my gallery folder and help me choose feline i have to animate .!

:heart:
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:iconrunewoof:
RuneWoof Featured By Owner Apr 29, 2013  Student General Artist
her head doesn't move :O haha but great job!!
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:icondeyvarah:
DeyVarah Featured By Owner Apr 27, 2013  Hobbyist Digital Artist
She looks a little...long x3
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:iconmana-ghostwolf:
Mana-ghostwolf Featured By Owner Nov 21, 2012  Hobbyist Filmographer
It's very nice and smooth eccept the part at the end where the tail looks like it gilitches.
Reply
:iconmierw:
Mierw Featured By Owner Oct 19, 2012
aaaaa ja teraz mam animacje xD uczyc mnie będziesz ;D haha
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:iconmrxylax:
mrXylax Featured By Owner Oct 8, 2012
Myślę że głowa powinna troszeczkę się ruszać ;D i hm taka część kręgosłupa podtrzymująca zebra mogła by być nieco wygięta w łuk do góry, reszta jest mega <3
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:iconnoxkey:
NoxKey Featured By Owner Oct 8, 2012  Student General Artist
You should make the head move, like up and down<;
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:iconbimmerd:
Bimmerd Featured By Owner Oct 8, 2012   Digital Artist
The movement looks lovely so far. Though the head should go slightly up and down too, I don't know if you were planning on doing that but you definitely should ^^
I'm studying animation/audiovisuals and we used this wonderful scheme for a walking cycle.
[link]
It's really cartoonish but it's a perfect reference to look at when you make a walking animation.
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:iconginger-love:
Ginger-love Featured By Owner Oct 7, 2012
wonderful !
Reply
:iconxpuk:
Xpuk Featured By Owner Oct 7, 2012  Hobbyist Traditional Artist
Niezłe. Dla lepszego efektu głowa mogła by chodzić nieznacznie w górę i w dół.
Reply
:iconnekonotaishou:
nekonotaishou Featured By Owner Oct 7, 2012  Student Filmographer
Overall, the motion is good, though the head, chest, and hips need more up-and-down motion.
Here are some useful references for your next try out:
[link] [link]
[link] [link] [link]
[link] [link] [link]

Ooh, perhaps try animating Argon?
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